1
Mad Science
Attack
A custom card created during the Tinker Time event. You choose a card type (Attack, Skill, or Power) and a rider effect.

Mad Science

Event Attack Event Cost 1
ID: MAD_SCIENCE

Applied Effects

Card Variants

Created during the Tinker Time event. You choose a type and a rider effect (2 of 3 offered randomly for each).

Mad Science (Attack)

Attack

Deal 12 damage.

Sapping

Apply 2 Weak. Apply 2 Vulnerable.

Violence

Hits 2 additional times.

Choking

Whenever you play a card this turn, the enemy loses 6 HP.

Mad Science (Skill)

Skill

Gain 8 Block.

Energized

Gain EnergyEnergy.

Wisdom

Draw 3 cards.

Chaos

Add a random card into your Hand. It costs 0 Energy this turn.

Mad Science (Power)

Power

No base effect.

Expertise

Gain 2 Strength. Gain 2 Dexterity.

Curious

Powers cost 1 Energy less.

Improvement

At the end of combat, Upgrade a random card.

Upgrade adds Innate.