Skulking Colony
Elite Act 2 70 HP Asc 8+: 75 HP
Starting Powers
Hardened Shell 15
This creature cannot lose more than 20 HP each turn.
Move Pattern
⚔️ Smash→⚔️ Zoom→⚔️ Inertia→⚔️ Piercing Stabs
SmashStart
⚔️ Attack
⚔ 12 damageAsc 9+: 13
Zoom
⚔️ Attack+ 🛡️ Defend
⚔ 14 damageAsc 9+: 16
Block 10
Inertia
⚔️ Attack+ 🛡️ Buff
⚔ 9 damageAsc 9+: 11
Strength 2 (Asc 9+: 3)
Strength adds additional damage to Attacks.
Piercing Stabs
⚔️ Multi Attack
⚔ 7 damageAsc 9+: 8